Sunday, November 14, 2010

Magic Player Rewards Program Discontinued, a blessing in disguise for dummies.

Obligatory "if you haven't heard yet" blah blah blah This

Quick grab some tissues and put on your angry face.

I'm sure there's a lot of people moaning, sobbing, delicious tears. While I do enjoy the collective misery that this has and will ensue I have a few constructive thoughts as to why this is a good thing even for those who are still mourning their WotC welfare.

Chaos theorist type people, this has almost no relation to the recent WPN changes, I'm sorry your upset and it's easy to point at big ole Hasbro, but that doesn't make any sense. Yes cards are involved, and yes people are angry, but I could use the same argument for...well anything, the governme...WOTC isn't out to get you. You have to remember they are a business, they want your money.

I get it, most of you are probably still in the denial phase and just easing into anger. You might not care because your free cards, that your not actually entitled to, causes you to break into a fit, I can't reason with you. Can't say I didn't try.

What PRP was suppose to do.

WotC has had a history of promotions that rewarded players for participating in tournaments and in some cases teach the game itself. These ended with much fret. And like arena and the guru program, PRP had a goal. A goal with a projection that obviously was met.

Magic is in a very heavily place right now. The increase in tournament attendance through years of "magic is dying" speaks for itself. Programs are put into motion to create this state.

But why remove them?

It hurt LGS's, which in turn hurts WotC. Do you remember Day of Judgment pricing at $6.00? That promo is pretty awesome, wanna buy some m11? No? Why's that? Pack EV has became to low. What's that? Google it, learn something. TL;DR with more desirable promos in circulation there becomes less of a need to buy packs. Again, WotC is a business, they want your money. I think the old expression "why buy the cow when you can get the milk for free" applies here.

It can also be argued that tournaments have grown to big, many LGS's struggle to maintain the capacity to support their player base. Magic is hitting puberty late, but it's happening whether you like it or not. The community is growing at an alarming rate that it can seem awkward at times. It's grown to fast, so fast that a simple hobby store can't support this kind of growth, not yet at least. Think of this as the next step in maturity, comic stores became games store, and now game stores feel as if they are cribs. The game is no longer in diapers, it's tall and lanky, covered in acne, horribly misunderstood, and has no desire to be coddled. We should take a page out of a parenting guide and realize that this is natural and remain supportive.

They grow up so fast.

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